Google Glass: The Good & the Bad

Alright, so my Professor recently lent me her pair of Google Glass and I spent time playing with it. Today I’ll talk with ya about my experience with Google’s latest creation.

I clicked the button and slipped the pair on, happily greeted by today’s time. I echo the words “OK Glass” and was taken to a list of commands. I spoke the word “Google…” and then was abruptly stopped with a “no internet connection” notification. A bit annoyed, I clicked on settings and went to the connection settings. I downloaded the Glass app on my phone and tried to sync using the QR code.

After about ten minutes trying to sync up, I finally was connected to the internet. I began searching so many things to see what I can view: music vids, recipes, dogs, cars, glass updates, etc. I noted too when I was on websites like Schurz Communications or Wikipedia that actually selecting links was pretty hard to do. Using two fingers to navigate through a tiny web page doesn’t exactly yield well in concerns to hand eye coordination. When I move my fingers one way, the page seemed to shift opposite what I wanted, causing quite the confusion.

Connectivity seemed to cause a bit of a concern. I found that a connection that multiple people were using would considerably reduce Glass’s searching ability, and sometimes causing it to not work at all.

Taking pictures and recording videos is extremely fun and intuitive to do! Simply tapping the side and speaking a few words allow each option to do so. The commands to do each action aren’t complicated at all, either. Speaking the words “OK Glass, Take a Picture” will have a snapshot of your view in a heartbeat!

Another item to note is the health concerns. Seeing as how one must focus on either the screen or the world, ailments like minor headaches or slight blurred vision tend to ensue after prolonged use. I found myself setting the pair down after half an hour of play.

And of course, there’s the slight issue of awareness. Focusing on the screen itself drags your attention away from your surroundings (like a cellphone) and may cause dangerous consequences.

Overall, Google Glass was a bit less than I expected, but still a fun toy. The largest areas that I see need improvement are navigability, the settings, health, and awareness. Of course I see tools that can be implemented later on to drive this tool to be more usable than a simple toy. I’d like to note too that these are simply suggestions to based on my use with multiple devices and Google Glass. Creating a function that allows one to record notes, or adding tasks or events to the Google Calendar. Using commands like “Wake up” to turn the glasses on or “Sleep Now” to turn them off without taking them off. Adding a functionality that allows users to pay through Google Wallet via a secure connection. Adding in possibly a retina scanner akin to fingerprint scan for security. In the future, I would definitely love to see this transition from a playful toy to an augmentation of our lifestyles.

Ah, and I feel like a Saiyan when I look through these!

——–User First, Designer Second

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